GamerGate
Oct27

GamerGate

[SOEE #49] This is the full, combined trilogy of podcasts about GamerGate; How it developed, what its effects have been and how we can move forwards. For the first show I had eight contributors, two of whom would like to remain anonymous, the other six were; M.P.J. Dillon, Holly Dotson, Gavin Greene, A. Reece England, Livio De La Cruz and Kevin Murphy. Nine more contributions make up the second part. Some were in response to Volume 1, some elaborated on ideas laid down in that one, others were simply inspired to speak on hearing about this series. http://schoolofmovies.podbean.com/mf/web/ai5sx8/38GamerGate.mp3Podcast: Play in new window |...

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Legends of Zelda
Jan08

Legends of Zelda

  [SOEE #39] Episode 164: Originally published July 16th 2010. Maybe the best of the Digital Cowboys episodes. This is all about Zelda through the years, covering every game and it comprises extracts from many, many interviews with podcasters and the DC community. What comes across is a very special game series. There is a justified reason why Nintendo releases these games in gold boxes and treats the moment as a major event. It’s difficult in fact to imagine many others being recounted with such fondness and with such importance. The frustration is also there; the bad design decisions and the repetitive formula, amid hopes for the future, all underscored by 25 years of incredible music. A huge thank you to everyone who contributed towards this show, without your submitted rich experiences, it wouldn’t have been a fraction as good. Guests: Dan Ilson – Everything is Better with Beer & Gonzo Planet Adam Capone – Joypod Leon Cox – Cane and Rinse & GamerDork Dits Symeou – The Gamerscene & Gonzo Planet Alex Shaw – Digital Cowboys, Digital Gonzo & Gonzo Planet Luke Carson – Digital Cowboys community Mik Phillips – The Fanboys Lunchcast & Gonzo Planet Ryan Astley – Gonzo Planet Michelle Smith – Pink & Deadly Paul Shotton – Digital Cowboys Tony Atkins – Cane and Rinse & Digital Cowboys James Batchelor – GameBurst, The WiiDS podcast & Gonzo Planet Leah Haydu – GamerDork, Some Other Castle & Gonzo Planet David Turner – Joypod Roy Fortitude – Digital Cowboys community cast Chris O’Regan – Superhappyfuntimeshow Josh Garrity – Cane & Rinse, Digital Cowboys Community cast & Gonzo Planet Edie Sellers – Gamehounds Daniel Floyd – Extra Credits http://schoolofmovies.podbean.com/mf/web/6hnuky/Digital_Cowboys_-_Episode_164.mp3Podcast: Play in new window |...

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Digital Gonzo 148: Mass Effect 3 [The Round Tables]
Sep19

Digital Gonzo 148: Mass Effect 3 [The Round Tables]

Now that much of the debate has been heard regarding the end of the game, this episode focuses on the rest of it. There are definitely still issues with combat and structure that affect the gameplay experience regardless of how you felt about its close, but there is also a deep and rich adventure to be had finding everyone and everything in the last hours before the galaxy takes on the Reapers. There were so many people who wanted to talk about this game that I couldn’t not confine them to a single, epic round-table, so instead we have three. Appropriately you’ll meet many old faces and some new. Everyone has something to say. At the close we spend a good 48 minutes talking about the Citadel DLC with full plot spoilers for that as well as Leviathan and Omega. Everyone present agreed that Citadel was downright essential if you love the characters of Mass Effect so if nothing else, play that before you listen to the last third of this show. Alex Shaw: On Taking Back Earth  Round Table 1: Margeurite Kenner & Alasdair Stuart Alex Shaw: Some Statistics Round Table 2: Neil Taylor, Jerome McIntosh & James Perkins Round Table 3: Matt Ramsey, Leelee Scaldaferri & Sharon Shaw  The Idea Channel: Will Space Travel Save Us? Alex Shaw: Shepard Effects Citadel Margeurite can be found on Cast of Wonders, Leelee is the artist for Extra Credits. You’ll also hear a segment from The Idea Channel which is available on YouTube and something I sincerely suggest you each spend a few hours delving into. Some incredible, funny, lightly delivered, deeply considered six-minute lectures on there. Kind of like TED Talks but with more visual flair and packed to the gills with blink-and-you’ll-miss-it geeky references. It’s been a great ride on the Normandy. I hope some day soon we can come back and re-enter this universe which has played host to some of our favourite games of all time. http://traffic.libsyn.com/gonzogaming/148._Mass_Effect_3_The_Round_Tables.mp3Podcast: Play in new window |...

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Digital Gonzo 148: Mass Effect 3 [The Civil War]
Sep16

Digital Gonzo 148: Mass Effect 3 [The Civil War]

This has been the most requested Gonzo show in history. For a project of this magnitude we needed a Dynamic Analysis, and one that stretched out to cover the real world aspects of the controversy surrounding Mass Effect 3. So what I have assembled for you guys is a document of opinion. I have accrued the strong viewpoints of many many people, some of them Gonzo regulars, some of them newcomers, some of them are representations of the strongest views on this game, BioWare and indeed its fans and detractors that have been circulating on the internet for the last year and a half. What I’ve found is evidence of something more approaching a civil war. It is my intention to accurately represent the views of both sides with as little bias as possible. The ideal would be to hear everyone out, but that may be a big ask for some. This gets pretty heated as you might imagine. As a result, and considering many of you will hold views of your own I have time-stamped each section so that you can jump to the next if what you hear is too objectionable. Introduction  Angry Joe: Indoctrination Theory (08.50) Jeremy Jahns: Mass Effect 3 Ending and Why We Hate It (31.20) Holly Dotson – My Experience With Mass Effect 3 (39.50) Bob Chipman: Game Overthinker #69: Game AfterMass (51.02) FilmCritHulk: A Few Words on the Ending of Mass Effect 3 [Read by Alex Shaw] (1.05.18) Sharon Shaw: The Third Choice (1.25.45) J.C. Hutchins: Blood on My Hands: My Failure and Redemption in Mass Effect (1.35.15) Leelee Scaldaferri – The Center of the Universe (1.57.35) Following this we have the round-tables part. Three sessions with eight guests. If you enjoy this episode or some of the others I’ve put out in the past year, why not take part in our 2013 donation drive and give a little something back. I’ve got a ton of content lined up for 2014 and you can support me in crafting it for everyone. All donations welcome, just go to Gonzo Planet and look for the button in the top right hand corner. http://traffic.libsyn.com/gonzogaming/148._Mass_Effect_3_The_Civil_War.mp3Podcast: Play in new window |...

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Digital Gonzo 64: Mass Effect 3 [Just The Plot]
Sep15

Digital Gonzo 64: Mass Effect 3 [Just The Plot]

Now that a fair share of us have finished the game I feel confident in releasing this episode. It’s hard to recall a time when a game has garnered so much anticipation but on completion generated an equal or greater amount of scornful self-entitlement. The official internet byline on this game is that the end was hugely disappointing and that its creators; Bioware literally owe their many fans a better close to the series. It’s a backlash that left Twitter and YouTube a battleground of deconstruction, demands and, very frequently, plain old whining. Joining me on the Bridge of the Normandy mark three to discuss the plot of Mass Effect 3, starting with the ending are… Neil Taylor of GameBurst and KDS 2.0 James Perkins of Geek Wad Joshua Garrity of Cane and Rinse And Chris Eason and Jerome Mcintosh of Ninja Fat Pigeons and The Gonzo Planet Community Cast There are obviously MASSIVE spoilers from the word go, so only listen once you’ve finished the game. Provided you’ve finished, you may also want to watch this video first as well… http://traffic.libsyn.com/gonzogaming/64._Mass_Effect_3_-_The_Plot.mp3Podcast: Play in new window |...

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Digital Gonzo 130: BioShock Infinite [Part 2]
May09

Digital Gonzo 130: BioShock Infinite [Part 2]

We’re back for the concluding half of the Infinite discussion. If I was going to suggest people who had problems with the game listen to the first part, I’d say by the same token that those who loved it will get more out of this second installment. Of course if you’re up to having your feelings on this delicate matter royally challenged you should listen to both. Once again I’m joined by Daniel Floyd of Extra Credits, Joshua Garrity of Cane and Rinse and Matt Lees of Videogamer. This show starts with a trio of audio articles on BioShock Infinite. My deeper thoughts are scattered about the podcast in a hopefully cogent fashion. Among other things we talk music, sensory memory, free will, constants and variables, plot holes, religion, and the ramifications of this title on the greater games industry. 02.00 Meeting Elizabeth [By Daniel Floyd] 13.00 Infinite Criticisms [By David Merrett] 19.00 Is a Better Home Awaiting? [By James Batchelor] 31.00 Main Show Next week: Star Trek http://traffic.libsyn.com/gonzogaming/130._BioShock_Infinite_Part_2.mp3Podcast: Play in new window |...

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Digital Gonzo 130: BioShock Infinite [Part 1]
May06

Digital Gonzo 130: BioShock Infinite [Part 1]

The discussion alone on this one lasted more than three and a half hours so I figured as with the Lord of the Rings shows, dividing this into two parts would make it as accessible as possible. Daniel Floyd of Extra Credits and Joshua Garrity of Cane and Rinse make their first appearance on the BioShock shows here. In actual fact we actually recorded a session a week ago, but the file corrupted and not being slaves to calamity we geared up for another go. A late addition to the cast is long-time gaming journalist Matt Lees of Videogamer.com. He was brought in to mitigate the gushing praise that dominated the first, doomed recording. The end result is a more balanced show. The show starts with audio adaptations of YouTube videos on BioShock Infinite from myself and Matt. If you’ve already seen them you can jump to the relevant time-stamp. 04.00: BioShock Infinite Explained [Gonzo Planet Style] 21.00: Everything BioShock Infinite Gets Wrong 37.00: Main Show We’ll be back with Part 2 in a few days time. http://traffic.libsyn.com/gonzogaming/130._BioShock_Infinite_Part_1.mp3Podcast: Play in new window |...

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Digital Gonzo 129: BioShock – Minerva’s Den
Apr25

Digital Gonzo 129: BioShock – Minerva’s Den

The third of four podcasts covering this wonderful, absorbing series. This time we focus on the DLC for BioShock 2, a five hour standalone narrative centering around Rapture’s early computer system. The fictional technology of BioShock is woven in with real world events and people, chiefly Alan Turing and in this show we get to discuss how this is presented and what makes this a powerful, effective, personal little narrative. I would imagine everybody has played this by now, but if not it’s well worth the 800 point asking price. This show is full to the brim with spoilers over the first three games so make sure you know everything you need to going in. My guests are once again Sharon Shaw of Do try This at Home, Mark Ord of Gaming ORDtopsy and we’re joined by Chris Eason of GameBurst. You will also hear a snippet of Gary Blower from the GameBurst replay covering this game and more from Tony Atkins of Cane and Rinse on the multiplayer mode and Protector Trials. We do of course steer clear of Columbia for one more week, but next time we’re all about BioShock Infinite, and I will as always endeavour to put out the most entertaining, deep and complex podcast covering this game. http://traffic.libsyn.com/gonzogaming/129._BioShock_-_Minervas_Den.mp3Podcast: Play in new window |...

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Digital Gonzo 128: BioShock 2 – Sea of Dreams
Apr18

Digital Gonzo 128: BioShock 2 – Sea of Dreams

This is the second of four podcasts covering this prestigious series. For time and pacing reasons I have separated out the BioShock 2 coverage. In the next show we talk Minerva’s Den as well as the Protector Trials and Multiplayer mode, known to fans as Fall of Rapture. In this show we discuss the main story, to which I have re-applied the working title of Sea of Dreams. Just so we all know which one we’re talking about and because frankly just shoving a ‘2’ on the end does a disservice to the game, which in several very important ways is actually better than the original. Cease your protestations and allow us to convince you over the course of this rather emotional tale, which balances the political rhetoric of the first game with a personal, poignant story of love and loss, sacrifice and inspiration. Or on the other hand, depending on how you play it, something else entirely. This also gives us a chance to talk about it’s the combat throughout the game series, something honed to perfection here. We do talk about the action in Infinite but steer clear of anything remotely resembling a spoiler to that game. Storytelling through gameplay, collectivism, parental responsibility and pressure to exceed your predecessors are all discussed. My guests are Sharon Shaw of Do Try This At Home, Mark Ord of Gonzo Planet and for the first time as a reviewing guest on Digital Gonzo, former Digital Cowboy and current co-host of Cane and Rinse, Mr Tony Atkins. http://traffic.libsyn.com/gonzogaming/128._BioShock_2_-_Sea_of_Dreams.mp3Podcast: Play in new window |...

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Digital Gonzo 127: BioShock
Apr13

Digital Gonzo 127: BioShock

  Strangely enough this was not a podcast series I had planned for. Right in the middle of the third act of the Mass Effect shows BioShock Infinite gets released and grabs me by the soul. I went back and started playing the 2007 original, then BioShock 2 and Minerva’s Den. Mark Ord has done a fantastic video investigation on the first game for Gonzo Planet and an edited audio version of that piece forms the first act of this show.  If you’ve not seen it, I recommend that you do. Alternatively if you have seen it and would like a refresher or would rather listen to it in audio form then enjoy the experience of his lovely, calm, Scottish voice talking us through the game. If you’ve seen it already or want to skip forward the main discussion starts at the 56 minute mark.  I brought back Mark because he knows his Rapture. In fact we recorded and lost an entire two hour session last Monday. That almost never happens and can really take the wind out of your sails so the second attempt had to be even better than the first. I recruited James Batchelor and Gary Blower of GameBurst and we managed a fascinating 98 minute round-table discussion on the deeper aspects. I pulled out all the stops with the edit to ensure you got the absolute best I could deliver. I have not left this kitchen table since 8am and it is now 8pm.  But the end result might just be the best episode of Digital Gonzo I’ve ever put out. Enjoy, and I will be back shortly with three more podcasts on the incredible world of BioShock. http://traffic.libsyn.com/gonzogaming/127._BioShock.mp3Podcast: Play in new window |...

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